Minecraft 1.8

AHHHHH!

[img]http://media.tumblr.com/tumblr_lnvpoh3rJE1qzb7ox.png[/img] Most of the basics of the game engine is in place, so it’s time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release.

We’ve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. We’ve finished a fair number of the items, but there’s still a significant amount of work left. While I can’t reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and we’re hoping we’ll be able to hit it.

Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten).

Here are a few of the things we’ve revealed so far:

NPC villages
Randomly generated dungeons
New biome code
Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose)
Critical hits
Sprinting
More farming options

As soon as I can reveal the release date we’re aiming for, I will!

Oh, and the modding support is happening, honest.

Really digging the new logo! (get it? ;D)

Also, large biomes a possibility for 1.8: https://twitter.com/#!/jeb_/status/88333149611892736
And a brightness slider: https://twitter.com/#!/notch/status/88364022612758528

aha you beat me by 20 minutes

Critical hits
It has to be said:

BOOM! HEADSHOT!

Oh and in case anyone’s wondering, the new Biome Code is referring to the giant mushrooms

this will be killer, and we can “grief” in single player lolz!

New scary spider walk sound:
http://twitter.com/#!/C418/status/88583052749582336

Another update so yes, another post:

WINDMILLS AND CAULDRONS!

This is going to make the city aspect of the server AMAZING.

andy. Hes not adding it. Thats just him spreading the mod

I think when NPC villages come factions should get together and raid them!

Mc 1.7_3 is now here

More spoilers for 1.8

Hold to charge bow: https://twitter.com/#!/notch/status/89414265441763328
Baby animal mod is being implemented! https://twitter.com/#!/jeb_/status/89404005456936960

yay my favorite thing is killing baby animals

awww, babies are so cute! why you killz them! I killz you! muwahahhaahahhaaa!

because animal babys are so tastyyyyyyyy!


Can’t believe I missed this but there’s vines in Ravines :open_mouth:

Also 12 new tiles so far in terrain.png

I noticed some things

[attachment deleted by admin due to data loss]

Pretty sure that’s just an iron gate with the new brownish lighting system. I also don’t think that’s a reflective block, probably just a stuff up on the vine shadows

why do the babie animals taste soo good!!!

They’ve implemented a Multiplayer server list.

About time too…