Extending The Shop Plugin?

Wouldn’t it be possible to extend the shop plugin?
Would be cool if each town could have their little markets!

That would be the most awesomest thing ever because honestly I don’t think the current market system works…

Extend? Does not work? Can you explain more? What would you propose?

As far as I’m aware you can’t make a shop outside of the market and myself and Guibo think it would be a good idea if you could.

As Octopus said, it would be cool to have shops outside of markets. The plugin does not work outside of the market.

we’ve had that before on the last map and I wouldn’t make any change … people will still go to the market for everything then travelling to different towns to get all the stuff

I agree with gumbo, why not let people have the freedom to have shops in their town, and build their own shopping center, the market is getting a little old for me, and i feel like having a shop in my city

I want the freedom to make shops where I please.

I added a poll!

The plugin is restricted to only the market for a couple of reasons.

  1. We want to concentrate all the shops in one location. Finding items in the market (that are in stock) is hard enough already. We don’t want a situation where players must go to 5 different towns just to find an item.
  2. There are not enough players using the economy. There are a relatively low number of transactions a day on the server. If we revert back to the old system of allowing shops outside the market, you will find that the number of players shopping at your shops will decrease even further.
  3. It prevents abuse. There are glitches in the plugin and they can be abused. By limiting the plugin to just the market region, we can keep track of all the chestshop signs.

I’ve seen a comment saying that the current system doesn’t work? What do you mean by that? I will consider opening up to building shops outside the market in the future only when the number of transactions increase.

Valid reasons spec.
I still miss the fact that I can’t have a market in my town. (even if its not used) :smiley:

I’m on the side of allowing shops outside of markets.

In the past, this has been allowed, and it never really detracted from the main market. Infact, having a decentralized market made different towns grow more as people had to visit them and look around for better prices. It could enable cities to be more involved in the server economy. Also, shops are not only useful as a stand to sell goods. Ferrari and myself both utilized sell-to shops in order to facilitate our logging industries on past maps, which worked excellently and stimulated job-production and sales.

I think we need tgem outside of the market again, I remember when Middlebury had it’s log farm, workers could just sell them right there. This is better than having to come find me all the time or going to the market

Not like I have as much say as an admin or anything, but I agree with special. Like he said, I think it’d be a good idea to wait until people start using the shops we already have more often.

Well, it seems my mind has been changed once again. Looking back at it, I do remember having shops conveniently located next to something such as a tree farm where you may sell wood, or a farm where you may sell farm-related products.

I also agree with Meta’s point(s)

I say yes but it really should be for towns only, cause then it makes it more worthwhile making and keeping up a town. This way once someone buys a house there, they can still spend money on selling or buying stuff at that specific town. This way, you get more out of making a town than just selling 1 house per person. Then you could also make money from what that person buys and sells at your shops in your town. Maybe even make a separate economy for each town to keep up and manage. This would be more true to the name “Project City Build” in actually having a city that you build and when people live there you can manage and profit from the city. This would also increase people’s interest in making and advertising their city.

True, I think isolated shops in the middle of no where aren’t very useful. Having a warp could be a good requirement.

For each warps, we could have a specific zone around it. Say 200 blocks where you could have shops.
Furthermore, would it be possible to set up a welcome message when you arrive in these 200 blocks like “Welcome to Farcoast”. That way, there will be no border disputes. People will know that this zone is part of the town so they need to build far from it.

Just an idea!

I don’t see the need to regulate it at all. No need for tons of confusing rules and requirements. Just allow shops everywhere and if someone is willing to pay $100 for each shop they can; if they aren’t making money they’ll close it and put up a shop somewhere else.

The people who want to make shops out of the market already have shops. It’s not going to disband the market, only make more locations to appeal to more customers.

No use in regulating something that doesn’t need to be.

I love the town commercing idea. Any of the town villager could purchse a small store, and sell goods and what not, and like mentioned above, people would have to go from town to town, therefore exploring, visiting and getting a good taste of each towns. :3 I totally vote yes for this!

Ferr, it is not just for regulation. As Spec said, there are ways to abuse the market plugin. In the past, there were people who made admin shops themselves and sold dirt for thousands. Obviously they were caught because of the massive influx, but that does not stop someone from being more clever about it.

I would like shops to be free to use anywhere too, but I understand why it is centralized.

Just because a plugin has a problem does not mean it cannot be combatted. How often do we see these abuses? Not very often I’d wager, and when they do happen, we can take care of it. Theres no difference between abusing the plugin in market and abusing the plugin somewhere else, and then covering it up, so restricting it to one location won’t make a particular difference in how often abuses occur.
Furthermore, if shops were restricted to areas around warps, then it wouldn’t be as difficult to check up on them . I feel like we should be more flexible with this. We had shops around for a long time without any obvious problems.