Hello PCB! As many of you know, 1.9 is out and it probably won’t be long before the server updates. With a plethora of new features, one in particular stands out to me. This is the fact that you can use boats on ice to travel even faster than the fastest flying speed. This is where my proposal comes in. If anyone is interested, we can build an inter-city hyper loop that uses this 1.9 method of travel. Although we will not be able to use it until the update, it’ll be good to already have it built. I’m not sure if PCBT is still a thing but the transport will have to follow server guidelines.
Requirements:
-Two test cities that can be linked straight together. (This will make the amount of turns in the track zero and decrease travel time)
-Designers and Builders. We are building the transport of the future and modern/contemporary designers are needed!
Vision:
Two stations will be built, one in each city. The tracks must line up perfectly to provide maximum efficiency. The tracks will be made of a two-block wide ice path and some sort of rail or block on the side to prevent anyone from falling off. The stations (I hope) will look modern and encourage travel between cities.
This is a project I cannot partake on my own. The contribution of many is what will make the project work. In the future, we can look into getting more cities connected.
As of now I am naming the project:
[size=36pt]PCBHyperloop
Highways made of ice that can actually be used practically.
Say, have you tried placing black carpet atop the ice to see if it still works? Then it could look like a street proper, but still have the properties of ice.
Sadly, this does not work, as I just tried. Still a nice idea, regardless.
Given that currently all the rails between stations (if there are any) are purely decorational, I see no problem with just replacing them with ice tracks (if the boats can get up inclines).
I think it would be a really neat idea to have an underground subway! We could make 4 lanes, 2 going one direction, 2 going the other. We could build “Train Stations” in between, so there is a massive ice rink underground. As for the corners, I propose we only do 90 degree corners, with pistons and tripwire hooks pushing the boat automatically!
I am in!
If the boats are steerable, then the current curves on some of the lines (e.g. Firma - Wysteria) should be fine. Additionally, if there are blocks that will stop the boat without damaging it, they should line the edges to act as a bumper.
Great! We’ve got some existing rails that you can get to here:
I can’t post images through my school network (imgur’s blocked) so instead:
go to www.beno.org.uk/metromapcreator
Click LOAD and put this code into the editor:
Pre 1.9 boats could be broken if bumped into a wall at high speeds. Soul Sand prevents this.
[glow=blue,1,300]Great! We’ve got some existing rails that you can get to here:
I can’t post images through my school network (imgur’s blocked) so instead:
go to www.beno.org.uk/metromapcreator[/glow]