I’m building a theatre there, but it’s run into a mountain, an annoyingly tall mountain, so could I have the area marked out by gold blocks removed? ofc I will tidy up the terrain after completion.
I checked out the build you want moved… it is huge. Is there any major reason you want it moved? It would be a lot of work to move it and it could crash the server a few times. I just want to make sure it’s worth the effort.
If it’s too much trouble to move I can just start rebuilding it, but the main reason is because as KingJohn @ScrewMicrosoft gave me Permission to move Abu Dhabis warp and from that point on my goal is to do what Rancho has been doing, replicating a state (In this case the Nation of the United Arab Emirates) with Dubai and Abu Dhabi.
I’m not going for a 100% Replica but the major landmarks of Dubai & Abu Dhabi are going to be replicated and placed in a way that if you put a actual landmark map of Dubai and/or Abu Dhabi the placement of the structures would be the same, For Example irl if you went from the Dubai Mall to the Burj Al Arab the distance and placement
would roughly and relatively similar.
Hope this isn't causing too much trouble, Thanks
-Vexnorz
I will need world edit for flattening terrain.
I know this is Rule #2. However, I have a situation where I’m building a certain build that in a way, if I need world edit help, necessitates Flattening Terrain. I will have a link to what I’m trying to simulate/build below.
My point is, what if it depended on the build? Trying to take a mountain (three of them, no less) that are 40+ blocks tall is very painstaking - and I need that terrain for a harbor. I know what the answer to this question will be, most probably a no, but please consider my idea. It would be nice for some widely used and looked at builds to be excluded from Rule 2.