I originally joined in June of 2011, although I was initially sharing an account with someone else until I up and bought my own later. I rotated around a couple cities initially, working for Filipenis as a road worker in Forsyth. Joined up with some others and formed the “Forsyth Militia” together. Eventually there was a map wipe. The new spawn was on an island, and I decided, I’m just going to swim until I hit land. So I did, and where I landed, I started a town.
The land was far (Relatively) from spawn, and on a coast, so i settled on the name Farcoast.
Initially Farcoast was not a town per-se. It started as a base for The Trust, an old economic conglomerate attempting to gain power in the market through cooperation of several businesses. We built our production facilities in and around farcoast, with the idea that making it a town so people could warp to us would be fruitful. After awhile more people came, and the focus of Farcoast switched away from The Trust (which expired) and began focusing on its own development and expansion. I decided to create a force similar to the Forsyth Militia. The name swapped around a bit, beginning with the FDF, Farcoastian Defense Force, but eventually I settled on the Farcoastian Army (FCA). I Built a large wall surrounding the Farcoastian Pinensula, and then began systematically expanding, laying roads elsewhere and marking territories as provinces. The provinces were generally seperated by biomes, and some of them became self-functioning towns governed by their magistrates as part of the Farcoastian Empire. The most prominent province was Caprica, owned by Robin_Hoodlum. There were one or two wars that took place during the reign of the first farcoastian empire. One was a skirmish where Ka_52 and some other players bombed the FCA base with TNT. The incident consisted of bombings and counter-bombings, with few actual fights. The other was the war with “Fryer City”, a small nation that declared its existence inside of the imperial borders and openly declared war on the empire. They were sieged with a large TNT cannon that mostly obliterated the stronghold. Also that incident resulted in my one and only tempban as things got out of control. However, eventually that map got wiped.
Somewhere around the end of Farcoast 1/start of Farcoast 2, I applied for mod and got it. I would remain a moderator for about 9 months. Going into Farcoast II on the next map, I decided to build a giant floating citadel. The city then expanded below the citadel. I did not attempt to annex nearly as much territory as I had in the last map, and sought to not overextend myself. Unfortunately I went away for an extended period of time, and apparently during my absence a war occurred. The FCA was more or less disbanded and the “Empire” fell apart. When I returned, I declared the State of Farcoast resumed and worked with Yomigaere of steampunk to found The Union, a conglomerate of survival nation-towns that would cooperate and make accomodations to help new members on the server. This continued for awhile until the next map wipe.
With Farcoast III, the empire returned. This map featured the most prominent expansion of the FCA, with the establishment of an actual military base in town, which was one of the first things to be constructed. The FCA then took on an enlarged role in the expansion of infrastructure, and Farcoast III boasted an exceptionally large road network. Various neighboring areas became provinces, including briefly Valandia until it seceded from the Empire and nearly sparked a war. Numerous, large fortifications were constructed, such as Overlook near the border with Valandia. There was one actual war during Farcoast III, which was the rebellion of Jx4576. Jx4576, formerly a non commissioned officer in the Farcoastian Army, decided to turn against the empire, form his own town, and systematically bomb the city in a terrorist manner. He was killed perhaps 40 times by FCA patrols wandering the town, including numerous times at the warp point. Eventually the FCA located his base of operations and conducted an artillery siege with TNT Cannons before storming his base and forcing his surrender.
And another map wipe ensued. The next was Farcoast IV, which was perhaps one of the better planned Farcoasts, at least initially. Robin_Hoodlum became my second in command, and we built up a civilian-side government to run the city. Robin orchestrated the construction of the White House as the capitol building, and several districts started to develop. However, after some prolonged absence, i left Farcoast in robin’s control. He decided to sell Farcoast to Niko and then had the capitol building worldedited out of the city elsewhere. Farcoast fell to ruin, as parts of it remained owned by me, and other parts belonged to Ascadia under Niko, who never finished the new capitol building.
After this occurred, I decided to start anew and build a floating city called Novium. Novium never really developed very far. After Novium, I decided to reboot with a different name, founding Terragon. Terragon was more of a successor to Farcoast, having the TGA (Terragonian Army) with its own base that was generally of higher quality than its predecessors. A new Arena was built for combat and spleef. Terragon remained the primary project of mine until the next map wipe, bringing us to the current map, where I have recently rebooted Farcoast as Farcoast V. Sometime early 2015 I got promoted to SOP.
And that generally sums everything up, i think.
Long Live Farcoast. #RememberTheAss2013