Shop List for SM

~Ore Merchant~
[Item - Purchase price / Sell price]

Coal - 5 / 1
Redstone Dust - 5 / 1
Lapis Lazuli (Dye) - 15 / 10
Iron Ingot - 25 / 20
Gold Ingot - 100 / 85
Diamond - 200 / 150

~Repair Merchant~
[Material (Durability) - Price per durability use]

Iron Sword/Tools (251)-
Gold Sword/Tools (33)-
Diamond Sword/Tools (1562)-

Iron Helmet (136)-
Iron Chestpiece (192)-
Iron Leggings (184)-
Iron Boots (160)-

Golden Helmet (68)-
Golden Chestpiece (96)-
Golden Leggings (92)-
Golden Boots (80)-

Diamond Helmet (272)-
Diamond Chestpiece (385)-
Diamond Leggings (368)-
Diamond Boots (320)-

Chainmail Helmet (67)- (NOT AVAILABLE)
Chainmail Chestpiece (96)- (NOT AVAILABLE)
Chainmail Leggings (92)- (NOT AVAILABLE)
Chainmail Boots (79)- (NOT AVAILABLE)

Begin the price proposition. (Must be reasonable and coincide with money obtained from Mobs, Andy will post the list)

We are currently at a standstill for determining the price of gold/diamond sold at a shop. What we want is for repairing items to be cheaper than buying the materials to craft a new item.

Mob Kills:

  • Creepers [25] (only if you kill them without exploding)

  • Spiders [20]

  • Skeletons [15]

  • Zombies [10]

  • Giants [200] (arena)

We should make some NPC’s For Fighting
like
Gaurd-10
Royal - 25
Ninja-40
Hard24get-50
Demon-60
Angel-70
Archangel-85
GOD-100
Chuck Norris- 10000 (INVINCIBLE) lol

NPCs don’t move. They’re purely for economy activity - trading / buying / selling

I would like a complete list of the other NPC’s and the items they sell.

I want to have a discussion to determine a good ratio for buying and selling the items provided. We’re getting more members so NPC’s will be more important (provided we can actually GET NPC’s to work).

http://projectcitybuild.com/forum/index.php?topic=281.0

Ahah, I didn’t see that.

Although I made this thread for the sole purpose of listing every shop.