~Ore Merchant~
[Item - Purchase price / Sell price]
Coal - 5 / 1
Redstone Dust - 5 / 1
Lapis Lazuli (Dye) - 15 / 10
Iron Ingot - 25 / 20
Gold Ingot - 100 / 85
Diamond - 200 / 150
~Repair Merchant~
[Material (Durability) - Price per durability use]
Iron Sword/Tools (251)-
Gold Sword/Tools (33)-
Diamond Sword/Tools (1562)-
Iron Helmet (136)-
Iron Chestpiece (192)-
Iron Leggings (184)-
Iron Boots (160)-
Golden Helmet (68)-
Golden Chestpiece (96)-
Golden Leggings (92)-
Golden Boots (80)-
Diamond Helmet (272)-
Diamond Chestpiece (385)-
Diamond Leggings (368)-
Diamond Boots (320)-
Chainmail Helmet (67)- (NOT AVAILABLE)
Chainmail Chestpiece (96)- (NOT AVAILABLE)
Chainmail Leggings (92)- (NOT AVAILABLE)
Chainmail Boots (79)- (NOT AVAILABLE)
Begin the price proposition. (Must be reasonable and coincide with money obtained from Mobs, Andy will post the list)
We are currently at a standstill for determining the price of gold/diamond sold at a shop. What we want is for repairing items to be cheaper than buying the materials to craft a new item.