Minecraft 1.8

14w04a
additions:
Commands
/particle
Spawns particles in a given area
It can also be relative to entities.
Usage: /particle [count] [player:entity]
Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
List of particles: hugeexplosion, largeexplode, fireworksSpark, bubble, suspended, depthsuspend, townaura, crit, magicCrit, smoke, mobSpell, mobSpellAmbient, spell, instantSpell, witchMagic, note, portal, enchantmenttable, explode, flame, lava, footstep, splash, wake, largesmoke, cloud, reddust, snowballpoof, dripWater, dripLava, snowshovel, slime, heart, angryVillager, happyVillager, iconcrack_(ID)(DATA), blockcrack(ID)(DATA), blockdust(ID)_(DATA).

Changes

Item Frame
    Items in item frames can now rotate items by 45 degrees (eight possible directions)
    Item frames can give off a signal detected by comparators, based on the direction the item is facing
        Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times
Villager
    Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
        Villagers do not have unlimited seeds; seeds must be replenished to replant crops
    Villagers will craft wheat into bread, and drop it to other villagers
    Villagers can now become willing to breed by consuming food: 3 bread or 12 potatoes or 12 carrots
Village mechanics
    Doors are now added to the closest village
    This will not break iron farms, but change them a little, enough to make them "practically pointless"[1]
Enchantments
    Looting now gives an extra 1% chance of getting rare loot per level
Iron Golem
    Can drop iron ingots again by any means of death
Zombie Pigman
    Can drop gold nuggets again by any means of death
Iron Golem/Snow Golem/Wither
    You can now spawn Iron Golems/Snow Golems/Withers with dispensers + pumpkin/skulls respectively
Dead Bush
    Is now flammable
Sapling
    Is now flammable
Button
    Can now be placed on ceiling/floors
Moss Stone
    Now craftable in a shapeless recipe with one cobblestone and one vine.
Commands
    Added the ability to filter block types in the /fill command, as long as the filler block is not a tile entity
        Only if it’s used to fill in replace mode with “normal” blocks.
        Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData]
F3 Debug Screen
3D crosshairs showing the XYZ axis in debug screen.
    The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north
    The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue
Skin
    Now displays the right arm's second layer in first person view
    Skins and capes are now distributed through servers
        Skins server outages will occur less frequently and have less impact
        Server-altered skins/capes are not possible - only signed URLs are stored server-side
        Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody
        Duplicate skins no longer need to be downloaded twice
        Server traffic will barely be affected
Rendering
    Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs)

Fixes

MC-1253 – Ladder, Sign, Fence, Gate, Trapdoor causes block it is placed in to darken
MC-2399 – Transparent blocks raise the light level of the block they're in visually by one
MC-8662 – Items are not centred correctly within frames
MC-9582 – Whole-word selection behaves erratically in chat
MC-16457 – Pumpkin texture flips when made into snowman
MC-18284 – New AI mobs see through invisibility
MC-18984 – Dead bushes and Saplings do not burn
MC-24336 – Withers are harmed by the explosions of their Wither Skulls
MC-25370 – Mouse is centered when going to previous menu with ESC
MC-31081 – Stone monster eggs Spawn 2 Silverfish
MC-31203 – Furnace Progress Remains After Changing Ingredient
MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block
MC-36847 – No Colon after Game Mode in World Options
MC-37355 – server-icon.png alpha channel display
MC-45063 – Tripwire is invisible
MC-44551 – Silverfish can infest Granite/Andesite/Diorite
MC-44592 – Lava spreads further than it should
MC-44805 – /difficulty doesn't update on singleplayer
MC-44890 – Doors get added to the list of village doors over and over again
MC-44893 – /kill Not Killing Invulnerable Entity
MC-45011 – /clone doesnt clone TileEntity orientation
MC-45056 – Hopper: java.lang.NullPointerException: Loading entity NBT
MC-45071 – The world freezes if an Enderman is being hit.
MC-45082 – Skin Layers Appear to be Off when Travelling through Portals
MC-45084 – Skin's Second Layers Invisible in First Person
MC-45087 – Id for cooked fish is "minecraft:cooked_fished"
MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped
MC-45235 – Double Shift = Sprint
MC-45459 – Debug code streaming in console
MC-45557 – Server does no longer produce a logfile
MC-44592 – Fire from lava spreads further than it should
MC-45595 – Server seems locked in debug mode, spams console

14w04b
Fixes

MC-45082 – Skin layers appear to be off when travelling through portals
MC-45453 – Items & Blocks placed in item frames are rendered incorrectly
MC-45458 – Framerate lag/drop in the latest snapshot when moving (Game performs mass chunk updates)
MC-45482 – Killing a mob always gives you a rare loot (100% chance).
MC-45496 – Server disconnects player when player takes damage from mob
MC-45506 – Can not /setblock air on tile entities
MC-45516 – Furnaces stop operating between launches
MC-45528 – Grass under snow doesn't have the snowy texture
MC-45552 – Item frames duplicate on (re)loading
MC-45628 – Monster dungeons not spawning
MC-45689 – Clock not showing in item frame
MC-45747 – Item frames can't be placed and already placed drop down

Sorry for the spammyness but i like to keep the individual snapshots separate :smiley:

14w05a
additions
Spectator game mode
Usage: /gamemode spectator, /gamemode sp or /gamemode 3
No interaction with the world
Player can move through any entity or block without interfering with it (commonly referred to as ‘noclip’)
Collecting or using items is impossible, as is placing, destroying or interacting with blocks in any way
A bug in this version allows the selected item from the hotbar to be dropped
Viewing inventories and GUIs is possible, but it is not possible to interact with them
The HUD is disabled, except for the crosshairs when looking at a mob.
Player selectors (in commands) will target spectators
Using /give on a spectator will cause the item(s) to drop at their location.
Spectators are not noticed by mobs, and do not trigger spawners or spawning
A spectator’s presence keeps a mob from despawning
Only the Void and /kill can damage a spectator
Flying mode
Landing is not possible—the player can fly through the ground
The mouse scroll wheel, the sprint key, and the slowness and swiftness effects all affect the flying speed
First-person view through another player or mob’s eyes
Left-clicking an entity locks the player’s position and camera to the entity’s
The spectator cannot control where the entity moves or looks
Certain mobs have different vision
Creeper applies the new creeper.json shader
Endermen applies the invert.json shader
Spider and Cave Spider apply the new spider.json shader
Viewing oneself using F5 shows the entity
Pressing the Dismount key (⇧ Shift by default) returns the player to flying mode
Viewing privileges
Spectators can see other spectators
Appear as a translucent disembodied head
The selected item from the hotbar is also visible
Invisible players and mobs appear visible, but translucent

Barriers
    Acts like a solid block but is completely transparent
        Can transfer redstone signals and allows blocks to be placed on it
    Invincible like bedrock
    Can be obtained using /give @p barrier
    Uses lava texture for breaking particles
Shaders
    creeper.json
        Shows the world in pixelated shades of green, similar to green.json
        Is applied when you use spectator mode on a creeper
    spider.json
        A segmented-eyes effect
        Is applied when you use spectator mode on a spider

Changes

Copying Written Books
    Copying written books will now mark them as copies/copies of copies
    The copying status of a book (ie. original, copy of original or copy of a copy) is denoted in a separate line in the tooltip, beneath the author's name
    Copies of copies cannot be copied
Activator Rail
    Powered activator rails will now shake minecarts, causing riders to dismount
Debug screen
    Text now has a background.
    Replaced x, y, z, b, bl and other labels with more understandable labels.
    "Light" is now the light levels at feet, not eyes.
    Currently missing LC value.
GUI code
    Improvements to allow "cooler things"[1]
End Portal
    Inventory image is now the Missing Texture block instead of the Nether Portal.

Fixes

MC-38944 – Joining Realms World "Cancel" Button Mis-Placed
MC-44521 – @a, @e, and any UUID references work incorrectly after a player dies.
MC-45050 – /fill … skull | Hitbox Bug
MC-45159 – Blocks with tile entities don't get removed when you clone / fill an airblock to their position.
MC-45453 – Items & Blocks placed in item frames are rendered incorrectly
MC-45470 – Items don't render on the ground properly
MC-45478 – Pre-snapshot14w04a villagers break crops but don't replant them
MC-45492 – Transparent blocks are much darker
MC-45554 – Two tall flowers variants are not generating.
MC-45763 – Some blocks are facing the wrong way if placed in an Item Frame
MC-45764 – Map will not show in item frame
MC-45795 – Villagers can not place or pick up any crops
MC-45847 – /summon Villager Farmer NBT tag canPickUpLoot will default to 0

14w05b
Fixes

MC-1607 – Ghost End Portal in The End / Missing layer with AMD/ATI graphics cards
MC-45763 – Some blocks are facing the wrong way if placed in an Item Frame
MC-45826 – Item frames pop off / rendered on wrong side of block when upgrading to 14w04b
MC-46402 – Flying in Spectator Mode counts as Flying in Survival Mode and kicks you off the server
MC-46416 – Hopper: java.lang.NullPointerException: Unexpected error
MC-46420 – Hopper: java.lang.ArrayIndexOutOfBoundsException: 44339
MC-46422 – Barriers have shadows
MC-46427 – Breaking barriers create lava and water particles
MC-46435 – Reticle Appears on Tile Entities In Spectator Mode
MC-46442 – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1
MC-46444 – You can't pass through entities when you disconnect/reconnect while in spectator mode
MC-46447 – Repairing Tools No Longer Works
MC-46465 – Changing the language breaks the shader when looking through an entity's camera
MC-46467 – Hopper: java.lang.RuntimeException: Already decorating
MC-46472 – Spectator mode - speeding up/down works only first time
MC-46485 – 'Flip' shader pack shows black screen
MC-46489 – Summoning Barrier as FallingSand Entity crashes the game
MC-46563 – When spectating mob in F5 mode, perspective effect remains.
MC-46576 – Crash when inside a barrier block
MC-46594 – Debug menu not updating shader description correctly

They added iron trapdoors as well.

Feel free to continue this, I got bored with it xD

I can’t wait! The Slime block looks amazing and the Key lock stuff is astonishing!
Hope it’s coming out soon! ;D

Update.

If a slime block is connected to a sticky piston, Any block connected to the slime block thats attached to the piston will move with it. (Upward Redstoning)

What about slime block --> slime block --slime block? :3

Slime blocks when pushed, will pull anything adjacent to it. Multiple slime blocks can be pushed collectively with a single piston. Piston Flight Engines now possible. Airships, albeit quite ugly, are possible.

Also a name changing thing has been added in 1.7.9 but will not be implemented until 1.8.x or somthing

Don’t forget about the skins! You can have two skins in one! :smiley: I’ll probably abuse that in hunger games… lol

I like endermites :3