14w04a
additions:
Commands
/particle
Spawns particles in a given area
It can also be relative to entities.
Usage: /particle [count] [player:entity]
Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
List of particles: hugeexplosion, largeexplode, fireworksSpark, bubble, suspended, depthsuspend, townaura, crit, magicCrit, smoke, mobSpell, mobSpellAmbient, spell, instantSpell, witchMagic, note, portal, enchantmenttable, explode, flame, lava, footstep, splash, wake, largesmoke, cloud, reddust, snowballpoof, dripWater, dripLava, snowshovel, slime, heart, angryVillager, happyVillager, iconcrack_(ID)(DATA), blockcrack(ID)(DATA), blockdust(ID)_(DATA).
Changes
Item Frame
Items in item frames can now rotate items by 45 degrees (eight possible directions)
Item frames can give off a signal detected by comparators, based on the direction the item is facing
Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times
Villager
Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
Villagers do not have unlimited seeds; seeds must be replenished to replant crops
Villagers will craft wheat into bread, and drop it to other villagers
Villagers can now become willing to breed by consuming food: 3 bread or 12 potatoes or 12 carrots
Village mechanics
Doors are now added to the closest village
This will not break iron farms, but change them a little, enough to make them "practically pointless"[1]
Enchantments
Looting now gives an extra 1% chance of getting rare loot per level
Iron Golem
Can drop iron ingots again by any means of death
Zombie Pigman
Can drop gold nuggets again by any means of death
Iron Golem/Snow Golem/Wither
You can now spawn Iron Golems/Snow Golems/Withers with dispensers + pumpkin/skulls respectively
Dead Bush
Is now flammable
Sapling
Is now flammable
Button
Can now be placed on ceiling/floors
Moss Stone
Now craftable in a shapeless recipe with one cobblestone and one vine.
Commands
Added the ability to filter block types in the /fill command, as long as the filler block is not a tile entity
Only if it’s used to fill in replace mode with “normal” blocks.
Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData]
F3 Debug Screen
3D crosshairs showing the XYZ axis in debug screen.
The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north
The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue
Skin
Now displays the right arm's second layer in first person view
Skins and capes are now distributed through servers
Skins server outages will occur less frequently and have less impact
Server-altered skins/capes are not possible - only signed URLs are stored server-side
Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody
Duplicate skins no longer need to be downloaded twice
Server traffic will barely be affected
Rendering
Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs)
Fixes
MC-1253 – Ladder, Sign, Fence, Gate, Trapdoor causes block it is placed in to darken
MC-2399 – Transparent blocks raise the light level of the block they're in visually by one
MC-8662 – Items are not centred correctly within frames
MC-9582 – Whole-word selection behaves erratically in chat
MC-16457 – Pumpkin texture flips when made into snowman
MC-18284 – New AI mobs see through invisibility
MC-18984 – Dead bushes and Saplings do not burn
MC-24336 – Withers are harmed by the explosions of their Wither Skulls
MC-25370 – Mouse is centered when going to previous menu with ESC
MC-31081 – Stone monster eggs Spawn 2 Silverfish
MC-31203 – Furnace Progress Remains After Changing Ingredient
MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block
MC-36847 – No Colon after Game Mode in World Options
MC-37355 – server-icon.png alpha channel display
MC-45063 – Tripwire is invisible
MC-44551 – Silverfish can infest Granite/Andesite/Diorite
MC-44592 – Lava spreads further than it should
MC-44805 – /difficulty doesn't update on singleplayer
MC-44890 – Doors get added to the list of village doors over and over again
MC-44893 – /kill Not Killing Invulnerable Entity
MC-45011 – /clone doesnt clone TileEntity orientation
MC-45056 – Hopper: java.lang.NullPointerException: Loading entity NBT
MC-45071 – The world freezes if an Enderman is being hit.
MC-45082 – Skin Layers Appear to be Off when Travelling through Portals
MC-45084 – Skin's Second Layers Invisible in First Person
MC-45087 – Id for cooked fish is "minecraft:cooked_fished"
MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped
MC-45235 – Double Shift = Sprint
MC-45459 – Debug code streaming in console
MC-45557 – Server does no longer produce a logfile
MC-44592 – Fire from lava spreads further than it should
MC-45595 – Server seems locked in debug mode, spams console